Soda Infinite
A project created for Sam Lumar that wanted to promote his song through a WebGL game!
Unique characteristics
The game required procedural generation of specific assets such as the player character, the map, the enemies as well as the available weapons and potions.
gameplay
You are tasked with surviving and killing enemies to increase your score. The end goal of each map is to reach the portal where you will be asked a question. The portal will teleport you to a newly generated map. You can find potions and weapons scattered around the map that will help you survive.
Controls
- WASD: Movement
- P: Sprint
- O: Block
- I: Attack
- E: Interact
- U: Drink Potion
- 9: Roll
- 0: Crouch
- Space: Jump